Cinematic sunset lighting study using unreal engine 5 [Early Access] and Davinci Resolve. I used unreal for scene composition, Layout, set-dressing, look-dev, and lighting. I got a very good result from it but I needed to push the final result even further with Davinci resolve so, I exported a 4K image sequence from unreal using movie render queue and started then color grading and boosting the final image quality. I used HDR Lighting workflow in Unreal Engine in addition to other lighting actors and with Lumen enabled to get better indirect lighting